I genuinely enjoy organizing and keeping an overview, which is why I naturally gravitate toward the role of a producer or director in smaller game projects. I’ve had the chance to take on this responsibility several times, and it’s always been rewarding to see how a shared vision can come to life when the workflow is well-structured.
Storytelling has always been one of my passions. I love writing short stories and focusing on small details that make a world feel alive and immersive — something that’s especially valuable in narrative-driven games. I also enjoy polishing and refining stories developed by others. Over the years, I’ve collected dozens of game and film ideas, some of which I hope to develop further in the future.
I first got into editing by creating fun little YouTube videos, which helped me develop a sense for pacing and timing — useful skills when producing game trailers or devlogs. Since then, I’ve taken over editing tasks in many of our projects, using Adobe Premiere for video work and After Effects for small animations.