C# | Python | HTML | PHP | Java Script
C# is my programming language of choice. I have been learning to code with C# in Unity for 3 years now. Due to my studies I am also skilles in simple web programming with HTML, PHP and Java Script. I also have basic knowledge of Python.
Lowpoly & midpoly modelling | Hardsurface & prop modelling | Voxel Art | Pixel Art | 2D Design (Website, Products)
Since I’m a fan of retro optics, I have specialized myself in Pixel Art and Voxel Art, but I am also very capabel of doing Lowpoly modelling, Hardsurface modelling, Prop modelling, Midpoly modelling and simple 2D Design.
I also work part-time as a Graphic Designer and Social Media Manager.
Asset Placement | Level structure | Implementation
Generating levels and game worlds has always been fun. What used to happen in the Neverwinter Online Foundry, I’m now doing together with our level designer in Unity or in my own projects.
Sound design | SFX recordings | Editing | Sound Implementation in Engine
Although I didn’t want to specialize in it, I still often take on the role of sound designer. My tasks include generating a suitable mood through sound within the game, editing sounds, creating SFX myself and implementing every Sound into Unity.
I have been playing the violin myself for over 9 years.
SCRUM | Source Tree | Git Lab
For all of our game projects, we use SCRUM to organize ourselves and ensure the iterative process within game development.
For some university projects, I also took on the role of the SCRUM master. I am very familiar with Source Tree and Git Lab.