I’m Antonia Schmidt and an artist at NightinGames. I am one of the co-founders. This path would have surprised even me a few years back! Back then, I didn’t know what I wanted to do in future. But it’s best to start at the beginning. I’ve always been very creative. I loved to paint and do handcrafts. I also started various projects at home. As long as I can remember our friends always said: “Ah, she got that from her dad“. This made me proud because my father is a very talented man. Talent is useless if it is not developed through hard work. And even without any talent, you can achieve more through training than any talent that is not challenged. So, I had a lot to work on. After elementary school, I had to decide which subsequent school I wanted to attend. I decided going to the Realschule. (In Germany, it’s one of four possible schools.) My grades would have been enough to go to a Gymnasium but it was the art branch I was really interested in. In my near surrondings, the art branch only existed there.
So, it was clear to me that I go there and do the things that I enjoy – even if my friends and family would have liked to see me on a different path. In retrospect, it was the best decision I could have made. I quickly made new friends. I learned a lot about art history but also practical implementation. After graduation, it was clear to me: I want to continue doing art! I went to the technical college for three years. After passing the entrance exam, I focused there on design. At this point my artistic activities had been purely analogue. Pen and paper as well as brush and canvas were my places of work. In the new school I started to learn some things about digital design. The time went by far too quickly and after graduating I still felt I wasn’t finished with my education.
So, I started with internships. During school, I did many internships in various professions: kindergarten, insurance, flower shop, photo laboratory, kitchen studio, bookstore, … until I finally ended up doing an internship at the radio. Thinking up contributions, recording and editing them: I was in my element! Unfortunately, working there still felt a bit restrictive and not quite what I wanted to do forever. Around the same time, I also got a part-time job in media design, which I was happy to do. It was a nice job to earn money but also nothing that excited me for longer. Then, a new intern came to the radio station and told me that she would like to apply to study “Theatre and Media” in Bayreuth. I did some research and I thought I might like it, too. Although I wasn’t very interested in theatre, I wanted to further develop my voice. During the time at the radio station, I got some good feedback regarding my voice and I thought about doing dubbing acting.
So, I applied for „Theatre and Media“ and passed the entrance interview. I only applied to one university while others send their application to many other locations. In the end, I was incredible lucky and blessed to get that one place in that specific university I wanted to go to. I was so happy! During TuM studies, I came to know another degree course – “Media Studies and Media Practice”. The media students and the theatre students had many courses together. I realized within my first year that I didn’t really fit in with the theatre students and switched to the media course. I immediately felt comfortable and the courses appealed to me even more. Media focused on three areas: audio, film and games. At first, I saw myself more in the film direction. I got involved in university projects and implemented my own ideas.
Since I had already done some courses during TuM, I did not connect directly with my new fellow students. After some time, I rushed into an already existing group of friends. This included Tanja and Yasmin, who later became my co-founders. They were deeply interested in games and also took part in game jams. During our studies, we learned the basics of programming and modeling and I quickly started to get interested in 3D art. We participated many game jams together.
And here we are almost at the end of the story. At the end of our studies, the three of us decided to set up a game studio because we firmly believed that we would make a very good team. Everyone had their own area of expertise and the working atmosphere was also very pleasant. For my part, I worked my way more and more into the field of 3D art and I am still learning. At the beginning of 2022, I was able to quit my old part-time job and I can now work full-time for NightinGames. However, I don’t just work on our own game projects, I also work for customers in the design and art area. For our games, I work from home (and hopefully will soon have an electric standing desk!), but I’m also in the bureau at the customers‘ offices.
In addition to my work as an artist at NightinGames, I also take care of the business and office work. Privately, I run a small wild bird station from spring to autumn – but that’s probably worth a separate blog entry. I love nature and walks through the forest. My favorite game is “Return of the Obra Dinn”. I love the art style and the story. I’ve always been a fan of ships and primitive seafaring – coupled with mythology. The game is a real treasure! In my free time I listen to a lot of music, audio books and podcasts. I’m also a passionate fan of series and films. It has always been my dream to read my name in some credits one day. I am working on it!